using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using Facebook; using Newtonsoft.Json.Linq; namespace FacebookFriendList { public partial class Form1 : Form { private String AccessToken = "Access Token"; public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { if (listBox1.Items.Count > 0) { listBox1.Items.Clear(); } FacebookClient client = new FacebookClient(AccessToken); Object friendList = client.Get("/me/friends"); JObject friendJson = JObject.Parse(friendList.ToString()); Dictionary<String, String> fbList = new Dictionary<string, string>(); foreach (Object str in friendJson["data"].Children()) { String temp = str.ToString().Replace("{", "").Replace("}", "").Replace("\"", "").Replace("id:", "").Replace("\"", ""); temp = temp.Substring(temp.IndexOf(":") + 1); String[] userInformation = temp.Split(','); fbList.Add(userInformation[1], userInformation[0]); } foreach (String name in fbList.Values) { listBox1.Items.Add(name); } } } }
參考資料:
https://developers.facebook.com/docs/reference/api/FriendList/