所以又找了一篇文章來參考參考摟XDD
Android音量控制主要是透過AudioManger這個類別來控制的。我們可以用AudioManger來控制鈴聲大小及音樂大小等
本範例是控制媒體音量大小,且不顯示在螢幕上,如果需要顯示在螢幕上可以將
audioManager.adjustStreamVolume(AudioManager.STREAM_MUSIC,AudioManager.ADJUST_RAISE, AudioManager.FLAG_VIBRATE); 改成 audioManager.adjustStreamVolume(AudioManager.STREAM_MUSIC,AudioManager.ADJUST_RAISE, AudioManager.FLAG_SHOW_UI);
首先取得系統的AUDIO_SERVICE服務
audioManager = (AudioManager) getSystemService(AUDIO_SERVICE);
接著將btn_Raise點擊動作設定為音量升高
private Button.OnClickListener listenerRAISE = new OnClickListener() { @Override public void onClick(View v) { audioManager.adjustStreamVolume(AudioManager.STREAM_MUSIC, AudioManager.ADJUST_RAISE, AudioManager.FLAG_VIBRATE); } };
再來btn_Raise點擊動作設定為音量降低
private Button.OnClickListener listenerLOWER = new OnClickListener() { @Override public void onClick(View v) { audioManager.adjustStreamVolume(AudioManager.STREAM_MUSIC, AudioManager.ADJUST_LOWER, AudioManager.FLAG_VIBRATE); } };
package com.example.audiocontrol; package com.example.audiocontrol; import android.app.Activity; import android.media.AudioManager; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; public class MainActivity extends Activity { private AudioManager audioManager; private Button btn_Raise; private Button btn_Lower; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); audioManager = (AudioManager) getSystemService(AUDIO_SERVICE); btn_Raise = (Button) findViewById(R.id.button1); btn_Lower = (Button) findViewById(R.id.button2); btn_Raise.setOnClickListener(listenerRAISE); btn_Lower.setOnClickListener(listenerLOWER); } private Button.OnClickListener listenerRAISE = new OnClickListener() { @Override public void onClick(View v) { audioManager.adjustStreamVolume(AudioManager.STREAM_MUSIC, AudioManager.ADJUST_RAISE, AudioManager.FLAG_VIBRATE); } }; private Button.OnClickListener listenerLOWER = new OnClickListener() { @Override public void onClick(View v) { audioManager.adjustStreamVolume(AudioManager.STREAM_MUSIC, AudioManager.ADJUST_LOWER, AudioManager.FLAG_VIBRATE); } }; }
當我們觸發了音量增加時direction會等於1,當降低時direction會等於-1
參考資料:
http://www.eoeandroid.com/thread-79020-1-1.html